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Subject: C routines for pointgroups -- From: Stefan Reichling
Subject: Re: SHELX and direct methods -- From: tivol@news.wadsworth.org (William Tivol)
Subject: "Kittel, Chapter 1" as virtual reality world available -- From: vogelges@london.physics.purdue.edu (Ralf Vogelgesang)
Subject: TOTO 23 -- From: Bernhard Rupp
Subject: Re: C routines for pointgroups -- From: Yves Epelboin
Subject: Re: SHELX and direct methods -- From: Armel Le Bail
Subject: Re: "Kittel, Chapter 1" as virtual reality world available -- From: Armel Le Bail
Subject: Re: Looking for 3-dim mixed radix real to complex FFT -- From: Ingo Steller
Subject: Re: C routines for pointgroups -- From: kosten@pc21.xtal.rwth-aachen.de (Klaus Kosten)
Subject: Re: "Kittel, Chapter 1" as virtual reality world available -- From: vogelges@london.physics.purdue.edu (Ralf Vogelgesang)

Articles

Subject: C routines for pointgroups
From: Stefan Reichling
Date: Thu, 05 Dec 1996 16:18:57 +0100
Hello,
I'm looking for C routines which are able to do the symmetrie operations
with respect to the given pointgroup.
steve
-- 
+---------------------------------------------------------------------+
|  Stefan Reichling                                                   |
|                                     Anorganisch-Chemisches Instiut  |
|  Tel +49-6221-548649                   Universitaet Heidelberg      |
|  Fax +49-6221-545707                      69120 Heidelberg          |
|  e-mail: steve@indi.aci.uni-heidelberg.de      Germany              | 
|  www: http://www.rzuser.uni-heidelberg.de/~il1                      |
+---------------------------------------------------------------------+
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Subject: Re: SHELX and direct methods
From: tivol@news.wadsworth.org (William Tivol)
Date: 5 Dec 1996 18:23:48 GMT
lykourgos iordanidis (iordanid@ptolemy.cem.msu.edu) wrote:
: 	I am looking for a description and/or references of how direct methods
: work in the SHELX program. I would be very grateful if someone could
: provide me with some starting points.
: 	Thanks.
	I would be interested as well.  Could the response(s) be posted to
this newsgroup?  TIA.
				Yours,
				Bill Tivol
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Subject: "Kittel, Chapter 1" as virtual reality world available
From: vogelges@london.physics.purdue.edu (Ralf Vogelgesang)
Date: 5 Dec 1996 18:10:11 GMT
Ok, so I had a little spare time on my hands over thanksgiving. I'd
always wanted to learn the basics of VRML...and while doing that I
figured
I'd create something useful to a more general audience.
What came out is an interface which allows you to create virtual
reality worlds (x-vrml) displaying several of the basic properties
of fundamental crystal structures.
you can display:
	- SC, BCC, FCC, or HCP; with mono- and diatomic bases; identical
	and different elements. (in other words: you get zinc blende,
	diamond, wurtzite, NaCl, CsCL, W, Cu, and sc crystal types)
	- from 1x1x1 to up to 7x7x7 repetitions of...
	- primitive or conventional unit cell (I recommend you
	start modest, though! Most currently available browsers
	choke on the high number of objects beyond 3x3x3...)
	- additionally you may display the unit cells as (transparent)
	"hulls" around each atomic constellation, or just at the origin.
	- and you may hide atoms and/or bonds for clarity.
of course, you also may choose to display coordinate axes and lattice
vectors.
I hope, my interface is completely proof-tested, ready to go public,
and will be enjoyable to others. It's aimed to be as easy-to-use as
possible, while providing all the variety you need to SEE the subtle
differences between wurtzite and zinc blende, say.
You must have a vrml-capable web-browser, or at least a standalone
vrml viewer! (find all sorts of vrml-related info at the VRML
repository, http://rosebud.sdsc.edu/vrml/repository.html) Then direct
your browser to:
	http://www.physics.purdue.edu/~vogelges/diamond.html
I definitely want to hear about your opinion! If you like it, and you
have some suggestions for adding simple but helpful features (there
are super-general solutions out there, already...I don't strive to
imitate anything like a full-blown ball&stick; modeller!-)
let me know!   Cheers,  rafl
--
         *  *      ralf 
          *Q *
        *_/|- 	   maintainer of the soc.culture.german FAQ:
          / ! 	   
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Subject: TOTO 23
From: Bernhard Rupp
Date: Thu, 05 Dec 1996 13:52:43 -0800
Hmmmm, I wonder who tried to decode space group TOTO 23
on my server.....
-----------------------------------------------------------
Dr. Bernhard Rupp                   (510) 423-3273 (Phone)
Macromolecular Crystallography      (510) 422-2282 (Phax)
LLNL - BBRP L-452                   423-7705-10048 (Phager)  
P.O.B. 808                          T3703 Rm.1055
Livermore, CA 94551                 e-mail: rupp1@llnl.gov
-----------------------------------------------------------
 NEW *** Web Site: http://www-structure.llnl.gov/  ***NEW
-----------------------------------------------------------
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Subject: Re: C routines for pointgroups
From: Yves Epelboin
Date: Fri, 06 Dec 1996 08:58:27 +0100
Stefan Reichling wrote:
> 
> Hello,
> 
> I'm looking for C routines which are able to do the symmetrie operations
> with respect to the given pointgroup.
> 
> steve
Look at SINCRIS: http://www.lmcp.jussieu.fr/sincris/ in the software
section to Crystallographic Tool and other stuff.
-- 
       -------------------------------------------------------------
       :    Yves EPELBOIN                                          :
       +-----------------------------------------------------------+
       :    Lab. Mineralogie-Cristallographie, UA 09 CNRS,         :
       :    Case 115, 4 place Jussieu                              :
       :    F-75252 PARIS CEDEX 05                                 :
       :    phone: 33 1 44 27 52 11                                :
       :    Fax: 33 1 44 27 37 85                                  :
       :    E-Mail: epelboin@lmcp.jussieu.fr                       :
       :    WWW   : http://www.lmcp.jussieu.fr/~epelboin           :
       +-----------------------------------------------------------+
       : UNIVERSITE PIERRE ET MARIE CURIE        PARIS     FRANCE  :
       +-----------------------------------------------------------+
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Subject: Re: SHELX and direct methods
From: Armel Le Bail
Date: Fri, 06 Dec 1996 09:14:55 +0100
William Tivol wrote:
> 
> lykourgos iordanidis (iordanid@ptolemy.cem.msu.edu) wrote:
> 
> :       I am looking for a description and/or references of how direct methods
> : work in the SHELX program. I would be very grateful if someone could
> : provide me with some starting points.
> :       Thanks.
> 
>         I would be interested as well.  Could the response(s) be posted to
> this newsgroup?  TIA.
That is simple : perform the bibliography of George M. Sheldrick.
A starting point could be :"Phase Annealing in SHELX-90: Direct
Methods for Larger Structures", G.M. Sheldrick, Acta Cryst. A46
(1990) 467-473.
-- 
Armel Le Bail - http://fluo.univ-lemans.fr:8001/
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Subject: Re: "Kittel, Chapter 1" as virtual reality world available
From: Armel Le Bail
Date: Fri, 06 Dec 1996 09:33:52 +0100
Ralf Vogelgesang wrote:
> Ok, so I had a little spare time on my hands over thanksgiving. I'd
> always wanted to learn the basics of VRML...and while doing that I
> figured
> I'd create something useful to a more general audience.
..........
> You must have a vrml-capable web-browser, or at least a standalone
> vrml viewer! (find all sorts of vrml-related info at the VRML
> repository, http://rosebud.sdsc.edu/vrml/repository.html) Then direct
> your browser to:
> 
>         http://www.physics.purdue.edu/~vogelges/diamond.html
> 
> I definitely want to hear about your opinion! If you like it, and you
> have some suggestions for adding simple but helpful features (there
> are super-general solutions out there, already...I don't strive to
> imitate anything like a full-blown ball&stick; modeller!-)
> 
> let me know!   Cheers,  rafl
That's fine. Just one problem. The size of some the VRML files
may outpass the capacity of a Pentium 90MHz, 16Meg RAM, 2 Meg
video. The charge in number of polygons is due mainly to spheres
(50-100 polygons per sphere) or cylinders. An option wireframe
would lead to smaller files.
-- 
Armel Le Bail - http://fluo.univ-lemans.fr:8001/
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Subject: Re: Looking for 3-dim mixed radix real to complex FFT
From: Ingo Steller
Date: Fri, 06 Dec 1996 08:37:52 -0500
Ralf W. Grosse-Kunstleve wrote:
> 
> Hi!
> 
> I'm looking for FFT procedures (C or Fortran) with these
> characteristics:
> 
>     Real to complex (and vice versa)
> 
>     3-dimensional
> 
>     Any NX, NY, NZ possible
> 
> I'm using the SGI complib.sgimath library procedure "sfft3du",
> which exactly matches my needs. But, of course, the source code
> is not available.
> 
> Any help in finding source code to replace "sfft3du" is very
> much appreciated!
> 
> Ralf
The following WEB-page has a collection of various FFT routines. I found
it very useful:
http://www.spektracom.de/~arndt/fxt/fxtpage.html
	Ingo.
-- 
+------------------------------------------------------------------------+
|  Ingo Steller
|
|  Department of Biological Sciences
|
|  1392 Lilly Hall of Life Sciences
|
|  Purdue University
|
|  West Lafayette, IN 47907-1392
|
|  USA
|
|                                                                        |
|  Phone:   ++1-317-494-4507
|
|  Fax:     ++1-317-496-1189
|
|  E-mail:  steller@utah.bio.purdue.edu
|
|  URL:     http://www-structure.bio.purdue.edu/~steller/
|
+------------------------------------------------------------------------+
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Subject: Re: C routines for pointgroups
From: kosten@pc21.xtal.rwth-aachen.de (Klaus Kosten)
Date: Fri, 6 Dec 1996 16:48:48
In article <32A6E7E1.2781@indi.aci.uni-heidelberg.de> Stefan Reichling  writes:
>From: Stefan Reichling 
>Subject: C routines for pointgroups
>Date: Thu, 05 Dec 1996 16:18:57 +0100
>Hello,
>I'm looking for C routines which are able to do the symmetrie operations
>with respect to the given pointgroup.
>steve
>-- 
Look for "xtal4pov.zip" on
ftp.informatik.uni-oldenburg.de/pub2/pov-ray/gen/pc/
ftp.uwa.edu.au/pub/povray/utilities/
achat.xtal.RWTH-Aachen.DE/pub/graphics/povray/
This archive contains the DOS executable, the C source, and sort of a 
tutorial for generating all symmetry equivalent faces from a Hermann-Mauguin-
symbol and one face. Output is a POV-Ray compatible ASCII-File.
Hope this helps,
Klaus
--
--
Klaus Kosten
Institut fuer Kristallographie
der RWTH
D-52056 Aachen, Germany
E-Mail: kosten@kristall.xtal.rwth-aachen.de
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Subject: Re: "Kittel, Chapter 1" as virtual reality world available
From: vogelges@london.physics.purdue.edu (Ralf Vogelgesang)
Date: 6 Dec 1996 16:41:35 GMT
In article <32A7DA70.5BC9@fluo.univ-lemans.fr>,
Armel Le Bail   wrote:
>That's fine. Just one problem. The size of some the VRML files
>may outpass the capacity of a Pentium 90MHz, 16Meg RAM, 2 Meg
>video. The charge in number of polygons is due mainly to spheres
>(50-100 polygons per sphere) or cylinders. An option wireframe
>would lead to smaller files.
True, that's why I am already providing the optional substitution
of spheres for cubes and cylinders for parallelepipeds ;-) If you
check my page, you should find in addition the option
to draw bonds and atoms non-interpenetrating.  All this  does _some_
good, but I'd still like to represent 7x7x7 cells on a regular pentium.
I am not aware a true wire-frame option in VRML. Bear with me, I'm only
just beginning to explore the language. From what I found on the net,
it seems to me that this is an inherent problem of VRML -- the current
desktops are simple not quite up to large worlds. (I'm suffering from the same
problem, btw.)
If you have a piece of VRML code for reference that reduces the impact
of the too-many polygons, please pass it on -- I'd be delighted to
incorporate it!
cheers, rafl
--
         *  *      ralf 
          *Q *
        *_/|- 	   maintainer of the soc.culture.german FAQ:
          / ! 	   
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